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Resume

THATCHER POINDEXTER


Gameplay Designer
Collierville, TN
901-282-2341
TDPoindexter@student.fullsail.edu
thatcherpoindexter.com

Thatcher Poindexter | LinkedIn

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PROFESSIONAL SUMMARY

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Gameplay Designer with strong Unreal Engine Blueprint implementation experience and a systems-oriented mindset. Focused on building modular, player-facing mechanics and progression systems through structured iteration and production workflows. 4.0 GPA graduate in Game Development with continued study in Interactive Technology at Full Sail University.

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CORE COMPETENCIES

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Unreal Engine (Blueprints)
Gameplay Systems Implementation
Mechanics Prototyping
Player Progression Systems
State Flow & Interaction Logic
Lua Scripting (Roblox Studio)
Iterative Development
Sprint Planning
Cross-Discipline Collaboration

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PROJECT EXPERIENCE

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Gameplay Systems Designer — Unreal Engine (Blueprints)
• Designed and implemented modular traversal and interaction systems using Unreal Engine Blueprints.


• Built reusable directional door systems and progression logic supporting non-linear level design.


• Structured gameplay state flow to maintain clarity, responsiveness, and player readability.


• Iterated on mechanics through structured playtesting and feedback integration.


• Managed sprint tasks and milestone tracking within a defined production workflow.

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Gameplay Designer — Roblox Studio (Lua)
• Designed and implemented gameplay systems and core mechanics using Lua scripting.


• Built structured interaction logic and UI functionality supporting scalable feature development.


• Guided projects from concept through deployment while coordinating development milestones.

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LEADERSHIP & SPEAKING

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Keynote Speaker — Memphis Hack Club
• Delivered technical presentation on building structured gameplay systems in Roblox using Lua.


• Explained event-driven scripting logic and system organization to aspiring developers.

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PROFESSIONAL EXPERIENCE

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Code Sensei — Code Ninjas
August 2021 – May 2022


• Instructed students in programming fundamentals through structured, project-based game development.


• Reinforced scripting logic, debugging practices, and problem-solving skills.

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Tennis Coach — Collierville Parks & Recreation
Seasonal through May 2024


• Led structured youth training sessions emphasizing skill progression and team discipline.


• Developed leadership and communication skills through group and individual instruction.

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​EDUCATION

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Full Sail University
B.S. Interactive Technology — Game Design Concentration
Anticipated November 2026 | GPA: 4.0

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A.A.S. Game Development
October 2025 | GPA: 4.0

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Member — National Society of Collegiate Scholars (NSCS)
Inducted May 2025

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TECHNICAL TOOLSET

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Unreal Engine (Blueprints)
Roblox Studio (Lua)
Perforce
ClickUp
Figma
Google Sheets
Microsoft Office
PureRef
Scratch
ElevenLabs

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