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Resume

THATCHER POINDEXTER


Gameplay Designer
Collierville, TN
901-282-2341
TDPoindexter@student.fullsail.edu
thatcherpoindexter.com

Thatcher Poindexter | LinkedIn

PROFESSIONAL SUMMARY

Gameplay Designer with strong Unreal Engine Blueprint implementation experience and a systems-oriented mindset. Focused on building modular, player-facing mechanics and progression systems through structured iteration and production workflows. 4.0 GPA graduate in Game Development with continued study in Interactive Technology at Full Sail University.

CORE COMPETENCIES

Unreal Engine (Blueprints)
Gameplay Systems Implementation
Mechanics Prototyping
Player Progression Systems
State Flow & Interaction Logic
Lua Scripting (Roblox Studio)
Iterative Development
Sprint Planning
Cross-Discipline Collaboration

PROJECT EXPERIENCE

Gameplay Systems Designer — Unreal Engine (Blueprints)
• Designed and implemented modular traversal and interaction systems using Unreal Engine Blueprints.


• Built reusable directional door systems and progression logic supporting non-linear level design.


• Structured gameplay state flow to maintain clarity, responsiveness, and player readability.


• Iterated on mechanics through structured playtesting and feedback integration.


• Managed sprint tasks and milestone tracking within a defined production workflow.

Gameplay Designer — Roblox Studio (Lua)
• Designed and implemented gameplay systems and core mechanics using Lua scripting.


• Built structured interaction logic and UI functionality supporting scalable feature development.


• Guided projects from concept through deployment while coordinating development milestones.

LEADERSHIP & SPEAKING

Keynote Speaker — Memphis Hack Club
• Delivered technical presentation on building structured gameplay systems in Roblox using Lua.


• Explained event-driven scripting logic and system organization to aspiring developers.

PROFESSIONAL EXPERIENCE

Code Sensei — Code Ninjas
August 2021 – May 2022


• Instructed students in programming fundamentals through structured, project-based game development.


• Reinforced scripting logic, debugging practices, and problem-solving skills.

Tennis Coach — Collierville Parks & Recreation
Seasonal through May 2024


• Led structured youth training sessions emphasizing skill progression and team discipline.


• Developed leadership and communication skills through group and individual instruction.

EDUCATION

Full Sail University
B.S. Interactive Technology — Game Design Concentration
Anticipated November 2026 | GPA: 4.0

A.A.S. Game Development
October 2025 | GPA: 4.0

Member — National Society of Collegiate Scholars (NSCS)
Inducted May 2025

TECHNICAL TOOLSET

Unreal Engine (Blueprints)
Roblox Studio (Lua)
Perforce
ClickUp
Figma
Google Sheets
Microsoft Office
PureRef
Scratch
ElevenLabs

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